#include #include <conio.h> #include <windows.h>

using namespace std;

bool gameOver; const int width = 20; const int height = 20; int x, y, fruitX, fruitY, score; int tailX[100], tailY[100]; int nTail; enum eDirecton { STOP = 0, LEFT, RIGHT, UP, DOWN}; eDirecton dir;

void Setup() { gameOver = false; dir = STOP; x = width / 2; y = height / 2; fruitX = rand() % width; fruitY = rand() % height; score = 0; }

void Draw() { system("cls"); for (int i = 0; i < width+2; i++) cout << "#"; cout << endl;

for (int i = 0; i < height; i++) {
    for (int j = 0; j < width; j++) {
        if (j == 0)
            cout << "#";
        if (i == y && j == x)
            cout << "O";
        else if (i == fruitY && j == fruitX)
            cout << "F";
        else {
            bool print = false;
            for (int k = 0; k < nTail; k++) {
                if (tailX[k] == j && tailY[k] == i) {
                    cout << "o";
                    print = true;
                }
            }
            if (!print)
                cout << " ";
        }
        
        if (j == width - 1)
            cout << "#";
    }
    cout << endl;
}

for (int i = 0; i < width+2; i++)
    cout << "#";
cout << endl;
cout << "Score:" << score << endl;

}

void Input() { if (_kbhit()) { switch (_getch()) { case 'a': dir = LEFT; break; case 'd': dir = RIGHT; break; case 'w': dir = UP; break; case 's': dir = DOWN; break; case 'x': gameOver = true; break; } } }

void Logic() { int prevX = tailX[0]; int prevY = tailY[0]; int prev2X, prev2Y; tailX[0] = x; tailY[0] = y;

for (int i = 1; i < nTail; i++) {
    prev2X = tailX[i];
    prev2Y = tailY[i];
    tailX[i] = prevX;
    tailY[i] = prevY;
    prevX = prev2X;
    prevY = prev2Y;
}

switch (dir) {
case LEFT:
    x--;
    break;
case RIGHT:
    x++;
    break;
case UP:
    y--;
    break;
case DOWN:
    y++;
    break;
default:
    break;
}

if (x >= width) x = 0; else if (x < 0) x = width - 1;
if (y >= height) y = 0; else if (y < 0) y = height - 1;

for (int i = 0; i < nTail; i++)
    if (tailX[i] == x && tailY[i] == y)
        gameOver = true;

if (x == fruitX && y == fruitY) {
    score += 10;
    fruitX = rand() % width;
    fruitY = rand() % height;
    nTail++;
}

}

int main() { Setup(); while (!gameOver) { Draw(); Input(); Logic(); Sleep(100); } return 0; }

3 条评论

  • @ 2026-4-26 13:09:49

    修改后: #include #include <conio.h> #include <windows.h>

    using namespace std;

    bool gameOver; const int width = 20; const int height = 20; int x, y, fruitX, fruitY, score; int tailX[100], tailY[100]; int nTail; enum eDirecton { STOP = 0, LEFT, RIGHT, UP, DOWN}; eDirecton dir;

    void Setup() { gameOver = false; dir = STOP; x = width / 2; y = height / 2; fruitX = rand() % width; fruitY = rand() % height; score = 0; }

    void Draw() { system("cls"); for (int i = 0; i < width+2; i++) cout << "#"; cout << endl;

    for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { if (j == 0) cout << "#"; if (i == y && j == x) cout << "O"; else if (i == fruitY && j == fruitX) cout << "F"; else { bool print = false; for (int k = 0; k < nTail; k++) { if (tailX[k] == j && tailY[k] == i) { cout << "o"; print = true; } } if (!print) cout << " "; }

        if (j == width - 1)
            cout << "#";
    }
    cout << endl;
    

    }

    for (int i = 0; i < width+2; i++) cout << "#"; cout << endl; cout << "Score:" << score << endl; }

    void Input() { if (_kbhit()) { switch (_getch()) { case 'a': dir = LEFT; break; case 'd': dir = RIGHT; break; case 'w': dir = UP; break; case 's': dir = DOWN; break; case 'x': gameOver = true; break; } } }

    void Logic() { int prevX = tailX[0]; int prevY = tailY[0]; int prev2X, prev2Y; tailX[0] = x; tailY[0] = y;

    for (int i = 1; i < nTail; i++) { prev2X = tailX[i]; prev2Y = tailY[i]; tailX[i] = prevX; tailY[i] = prevY; prevX = prev2X; prevY = prev2Y; }

    switch (dir) { case LEFT: x--; break; case RIGHT: x++; break; case UP: y--; break; case DOWN: y++; break; default: break; }

    if (x >= width) x = 0; else if (x < 0) x = width - 1; if (y >= height) y = 0; else if (y < 0) y = height - 1;

    for (int i = 0; i < nTail; i++) if (tailX[i] == x && tailY[i] == y) gameOver = true;

    if (x == fruitX && y == fruitY) { score += 10; fruitX = rand() % width; fruitY = rand() % height; nTail++; } }

    int main() { Setup(); while (!gameOver) { Draw(); Input(); Logic(); Sleep(100); } return 0; }

    • @ 2026-4-17 17:48:43

      666

      • @ 2026-4-17 10:52:04

        你这是假的

        • 1