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    ^_^

    各个缩写的意思: AC: Answer Correct 正确的答案

    CE:Compile Easily 轻松地通过编译

    PC: Pass Compile 通过编译

    WA:Wonderful Answer 极好的答案

    RE:Right Enough 过于正确

    TLE: Time Limit Enough 时间充裕

    MLE: Memory Limit Enough 内存充裕

    OLE: Output Limit Enough 输出充裕

    UKE: Unknown Exactness 不明情况的正确

    好东西~~

    1.(空) 2.(空) 3.(空) 4.(空) 😁

    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    
    千万不要往下看
    

    没了

    起风了:
    #include <iostream>
    #include <Windows.h>
    #pragma comment(lib,"winmm.lib")
    using namespace std;
    enum Scale
    {
        Rest = 0, C8 = 108, B7 = 107, A7s = 106, A7 = 105, G7s = 104, G7 = 103, F7s = 102, F7 = 101, E7 = 100,
        D7s = 99, D7 = 98, C7s = 97, C7 = 96, B6 = 95, A6s = 94, A6 = 93, G6s = 92, G6 = 91, F6s = 90, F6 = 89,
        E6 = 88, D6s = 87, D6 = 86, C6s = 85, C6 = 84, B5 = 83, A5s = 82, A5 = 81, G5s = 80, G5 = 79, F5s = 78,
        F5 = 77, E5 = 76, D5s = 75, D5 = 74, C5s = 73, C5 = 72, B4 = 71, A4s = 70, A4 = 69, G4s = 68, G4 = 67,
        F4s = 66, F4 = 65, E4 = 64, D4s = 63, D4 = 62, C4s = 61, C4 = 60, B3 = 59, A3s = 58, A3 = 57, G3s = 56,
        G3 = 55, F3s = 54, F3 = 53, E3 = 52, D3s = 51, D3 = 50, C3s = 49, C3 = 48, B2 = 47, A2s = 46, A2 = 45,
        G2s = 44, G2 = 43, F2s = 42, F2 = 41, E2 = 40, D2s = 39, D2 = 38, C2s = 37, C2 = 36, B1 = 35, A1s = 34,
        A1 = 33, G1s = 32, G1 = 31, F1s = 30, F1 = 29, E1 = 28, D1s = 27, D1 = 26, C1s = 25, C1 = 24, B0 = 23,
        A0s = 22, A0 = 21
    };
    enum Voice
    {
        X1 = C2, X2 = D2, X3 = E2, X4 = F2, X5 = G2, X6 = A2, X7 = B2,
        L1 = C3, L2 = D3, L3 = E3, L4 = F3, L5 = G3, L6 = A3, L7 = B3,
        M1 = C4, M2 = D4, M3 = E4, M4 = F4, M5 = G4, M6 = A4, M7 = B4,
        H1 = C5, H2 = D5, H3 = E5, H4 = F5, H5 = G5, H6 = A5, H7 = B5,
        LOW_SPEED = 500, MIDDLE_SPEED = 400, HIGH_SPEED = 300,
        _ = 0XFF
    };
    void Wind()
    {
        HMIDIOUT handle;
        midiOutOpen(&handle, 0, 0, 0, CALLBACK_NULL);
        // midiOutShortMsg(handle, 2 << 8 | 0xC0);
        int volume = 0x7f;
        int voice = 0x0;
        int sleep = 350;
        int wind[] =
        {
             400,0,L7,M1,M2,M3,300,L3,0,M5,M3,300,L2,L5,2,_,0,L7,M1,M2,M3,300,L2,0,M5,M3,M2,M3,M1,M2,L7,M1,300,L5,0,L7,M1,M2,M3,300,L3,0,M5,M3,300,L2,L5,2,_,0,L7,M1,M2,M3,300,L2,0,M5,M3,M2,M3,M1,M2,L7,M1,300,L5,
             0,L7,M1,M2,M3,300,L3,0,M5,M3,300,L2,L5,2,_,0,L7,M1,M2,M3,300,L2,0,M5,M3,M2,M3,M1,M2,L7,M1,300,L5,0,L7,M1,M2,M3,300,L3,0,M5,M3,300,L2,L5,2,_,
             0,M6,M3,M2,L6,M3,L6,M2,M3,L6,_,_,_,
             M2,700,0,M1,300,M2,700,0,M1,300,M2,M3,M5,0,M3,700,300,M2,700,0,M1,300,M2,700,0,M1,M2,M3,M2,M1,300,L5,_,
             M2,700,0,M1,300,M2,700,0,M1,300,M2,M3,M5,0,M3,700,300,M2,700,0,M3,300,M2,0,M1,700,300,M2,_,_,_,
             M2,700,0,M1,300,M2,700,0,M1,300,M2,M3,M5,0,M3,700,300,M2,700,0,M3,300,M2,0,M1,700,300,L6,_,
             0,M3,M2,M1,M2,300,M1,_,0,M3,M2,M1,M2,300,M1,700,0,L5,M3,M2,M1,M2,300,M1,_,_,_,
             M1,M2,M3,M1,M6,0,M5,M6,300,_,700,0,M1,300,M7,0,M6,M7,300,_,_,M7,0,M6,M7,300,_,M3,0,H1,H2,H1,M7,300,M6,M5,M6,0,M5,M6,_,M5,M6,M5,300,M6,0,M5,M2,300,_,0,M5,700,300,M3,_,_,_,
             M1,M2,M3,M1,M6,0,M5,M6,300,_,700,0,M1,300,M7,0,M6,M7,300,_,_,M7,0,M6,M7,300,_,M3,0,H1,H2,H1,M7,300,M6,M5,M6,0,H3,H3,300,_,M5,M6,0,H3,H3,300,_,0,M5,700,300,M6,_,_,_,_,_,
             H1,H2,H3,0,H6,H5,300,_,0,H6,H5,300,_,0,H6,H5,300,_,0,H2,H3,300,H3,0,H6,H5,300,_,0,H6,H5,300,_,0,H6,H5,300,_,0,H2,H3,300,H2,0,H1,M6,300,_,0,H1,H1,300,H2,0,H1,300,M6,700,0,_,300,H1,700,H3,_,0,H3,H4,H3,H2,H3,300,H2,700,
             H1,H2,H3,0,H6,H5,_,H6,H5,_,H6,H5,300,_,H3,H3,0,H6,H5,_,H6,H5,_,H6,H5,700,300,H3,700,H2,0,H1,M6,700,300,
             H3,700,H2,0,H1,300,M6,700,H1,H1,_,_,_,_,_,
             0,M6,300,H3,700,H2,0,H1,M6,700,300,H3,H2,700,300,0,H1,M6,300,700,H1,H1,_,_,
             0,L7,M1,M2,M3,300,L3,0,M5,M3,300,L2,L5,2,_,0,L7,M1,M2,M3,300,L2,0,M5,M3,M2,M3,M1,M2,L7,M1,300,L5,0,L7,M1,M2,M3,300,L3,0,M5,M3,300,L2,L5,2,_,
             0,M6,M3,M2,L6,M3,L6,M2,M3,L6,_,_,_,
             M2,700,0,M1,300,M2,700,0,M1,300,M2,M3,M5,0,M3,700,300,M2,700,0,M1,300,M2,700,0,M1,M2,M3,M2,M1,300,L5,_,
             M2,700,0,M1,300,M2,700,0,M1,300,M2,M3,M5,0,M3,700,300,M2,700,0,M3,300,M2,0,M1,700,300,M2,_,_,_,
             M2,700,0,M1,300,M2,700,0,M1,300,M2,M3,M5,0,M3,700,300,M2,700,0,M3,300,M2,0,M1,700,300,L6,_,
             0,M3,M2,M1,M2,300,M1,_,0,M3,M2,M1,M2,300,M1,700,0,L5,M3,M2,M1,M2,300,M1,_,_,_,
             M1,M2,M3,M1,M6,0,M5,M6,300,_,700,0,M1,300,M7,0,M6,M7,300,_,_,M7,0,M6,M7,300,_,M3,0,H1,H2,H1,M7,300,M6,M5,M6,0,M5,M6,_,M5,M6,M5,300,M6,0,M5,M2,300,_,0,M5,700,300,M3,_,_,_,
             M1,M2,M3,M1,M6,0,M5,M6,300,_,700,0,M1,300,M7,0,M6,M7,300,_,_,M7,0,M6,M7,300,_,M3,0,H1,H2,H1,M7,300,M6,M5,M6,0,H3,H3,300,_,M5,M6,0,H3,H3,300,_,0,M5,700,300,M6,_,_,_,_,_,
             H1,H2,H3,0,H6,H5,300,_,0,H6,H5,300,_,0,H6,H5,300,_,0,H2,H3,300,H3,0,H6,H5,300,_,0,H6,H5,300,_,0,H6,H5,300,_,0,H2,H3,300,H2,0,H1,M6,300,_,0,H1,H1,300,H2,0,H1,300,M6,700,0,_,300,H1,700,H3,_,0,H3,H4,H3,H2,H3,300,H2,700,
             H1,H2,H3,0,H6,H5,_,H6,H5,_,H6,H5,300,_,H3,H3,0,H6,H5,_,H6,H5,_,H6,H5,700,300,H3,700,H2,0,H1,M6,700,300,
             H3,700,H2,0,H1,300,M6,700,H1,H1,_,_,_,_,_,
             H1,H2,H3,0,H6,H5,300,_,0,H6,H5,300,_,0,H6,H5,300,_,0,H2,H3,300,H3,0,H6,H5,300,_,0,H6,H5,300,_,0,H6,H5,300,_,0,H2,H3,300,H2,0,H1,M6,300,_,0,H1,H1,300,H2,0,H1,300,M6,700,0,_,300,H1,700,H3,_,0,H3,H4,H3,H2,H3,300,H2,700,
             H2,H3,0,H6,H5,_,H6,H5,_,H6,H5,300,_,H3,H3,0,H6,H5,_,H6,H5,_,H6,H5,700,300,H3,700,H2,0,H1,M6,700,300,
             H3,700,H2,0,H1,300,M6,700,H1,H1,_,_,_,_,_,
             H1,H2,H3,0,H6,H5,300,_,0,H6,H5,300,_,0,H6,H5,300,_,0,H2,H3,300,H3,0,H6,H5,300,_,0,H6,H5,300,_,0,H6,H5,300,_,0,H2,H3,300,H2,0,H1,M6,300,_,0,H1,H1,300,H2,0,H1,300,M6,700,0,_,300,H1,700,H3,_,0,H3,H4,H3,H2,H3,300,H2,700,
             H1,H2,H3,0,H6,H5,_,H6,H5,_,H6,H5,300,_,H3,H3,0,H6,H5,_,H6,H5,_,H6,H5,700,300,H3,700,H2,0,H1,M6,700,300,
             H3,700,H2,0,H1,300,M6,700,H1,H1,_,_,_,_,_,
             0,M6,300,H3,700,H2,0,H1,M6,700,300,H3,H2,700,300,0,H1,M6,300,700,H1,H1,_,_,_,_,_,_,_,
        };
    
        for (auto i : wind) {
            if (i == 0) { sleep = 175; continue; }
            if (i == 700) { Sleep(175); continue; }
            if (i == 300) { sleep = 350; continue; }
            if (i == _) {
                Sleep(350);
                continue;
            }
            // if (i == 900) volume += 100;
            voice = (volume << 16) + ((i) << 8) + 0x90;
            midiOutShortMsg(handle, voice);
            cout << voice << endl;
            Sleep(sleep);// midiOutShortMsg(handle, 0x7BB0);
        }
        midiOutClose(handle);
    }
    
    int main()
    {
        Wind();
        return 0;
    }
    
    
    

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