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硬核!!!dev c++做一个游戏盒子(共3000行代码!)
- @ 2026-10-1 18:06:24
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include<bits/stdc++.h> include <windows.h> include <stdio.h> include<conio.h> include<time.h> using namespace std; int x = 0; int* X = &x; char Void[10000] = "\0"; int Key = 0; int KeyOut = 0; int User; int User2; int* Q1; int* Q2; int* Q3; int score; //游戏得分 const int nn = 809; struct Point { int x, y; }; int dali; int fx[4] = { -1,27,1,-27 }; int fxfx[4][2] = { {0,-1},{1,0},{0,1},{-1,0} }; int dis[1000][1000]; int changdi[30][27] = { {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,0}, {0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0}, {0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0}, {0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0}, {0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0}, {0,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0}, {0,1,1,1,1,1,1,0,0,1,1,1,1,0,1,1,1,1,0,0,1,1,1,1,1,1,0}, {0,0,0,0,0,0,1,0,0,0,0,0,2,0,2,0,0,0,0,0,1,0,0,0,0,0,0}, {0,0,0,0,0,0,1,0,0,0,0,0,2,0,2,0,0,0,0,0,1,0,0,0,0,0,0}, {0,0,0,0,0,0,1,0,0,2,2,2,2,2,2,2,2,2,0,0,1,0,0,0,0,0,0}, {0,0,0,0,0,0,1,0,0,2,0,0,0,3,0,0,0,2,0,0,1,0,0,0,0,0,0}, {0,0,0,0,0,0,1,0,0,2,0,3,3,3,3,3,0,2,0,0,1,0,0,0,0,0,0}, {2,2,2,2,2,2,1,2,2,2,0,3,3,3,3,3,0,2,2,2,1,2,2,2,2,2,2}, {0,0,0,0,0,0,1,0,0,2,0,3,3,3,3,3,0,2,0,0,1,0,0,0,0,0,0}, {0,0,0,0,0,0,1,0,0,2,0,0,0,0,0,0,0,2,0,0,1,0,0,0,0,0,0}, {0,0,0,0,0,0,1,0,0,2,2,2,2,2,2,2,2,2,0,0,1,0,0,0,0,0,0}, {0,0,0,0,0,0,1,0,0,2,0,0,0,0,0,0,0,2,0,0,1,0,0,0,0,0,0}, {0,0,0,0,0,0,1,0,0,2,0,0,0,0,0,0,0,2,0,0,1,0,0,0,0,0,0}, {0,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,0}, {0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0}, {0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0}, {0,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1,0}, {0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0}, {0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0}, {0,1,1,1,1,1,1,0,0,1,1,1,1,0,1,1,1,1,0,0,1,1,1,1,1,1,0}, {0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0}, {0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0}, {0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} }; int xx, xx1, xx2, xx3, xx4, yy, yy5, yy2, yy3, yy4; int now, now1, now2, now3, now4; int gg1, gg2, gg3, gg4; int fangx, nextfx, last1, last2, last3, last4; int fenshu, guozi, guaitimer; int T1, T2, t1, t2, stopped; //T:计时 t1:玩家速度 t2:怪物速度 int ff = 0; //f:{0:继续 1:被吃 2:赢了 3:输了} int beichi; define high 20 //定义地图的高度 define width 30 //定义地图的宽度 define snake_maxlength 200 //蛇长最大值 int snake_x[snake_maxlength], snake_y[snake_maxlength]; //蛇的坐标 int snake_length; //蛇现在的长度 int Map[high][width] = { 0 }; //初始化地图,0表示空格,1表示蛇身,2表示食物,3表示墙,4表示蛇头,现在地图中什么也没有 int food_x, food_y; //食物的坐标 int SCORE; //本局分数 char input; char primeinput = '.'; int op = 100; int Death = 0; int Guesstimes; struct account{ char user[1000]; //用户名 char password[1000]; //密码 int coin = 0; //硬币 int number; //编号 int award = 0; //奖励次数,主要用于恋爱测试器奖励次数的限定 }; struct account peo[100]; //初设100人,可更改 void HideCursor() { CONSOLE_CURSOR_INFO cursor_info = { 1, 0 }; SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursor_info); } float Check(int a) { if (a == 0) //针对字符和字符串 { float m; if (cin >> m) { return m; } else { cout << "输入错误,请重新输入:"; cin.clear(); //清除这个错误状态 cin.sync(); //清理缓冲区内容 cin.get(); while (!(cin >> m)) { cout << "输入错误,请重新输入:"; cin.clear(); //清除这个错误状态 cin.sync(); //清理缓冲区内容 cin.get(); } return m; } } else if (a == 1){ float m; float c; if (cin >> m){ while (1){ if (m == 1 || m == 2 || m == 0){ return m; break; } else{ cout << "输入错误,请重新输入:"; c = Check(1); //递归调用,重新检测输入 return c; break; } } } else{ cout << "输入错误,请重新输入:"; cin.clear(); //清除这个错误状态 cin.sync(); //清理缓冲区内容 cin.get(); while (!(cin >> m)){ cout << "输入错误,请重新输入:"; cin.clear(); //清除这个错误状态 cin.sync(); //清理缓冲区内容 cin.get(); } while (1){ if (m == 1 || m == 2 || m == 0){ return m; break; } else{ cout << "抱歉!输入错误,请重新输入:"; c = Check(1); return c; break; } } } } else if (a == 2) //针对字符和字符串以及特定的数字(1、2) { float m; float c; if (cin >> m) { while (1) { if (m == 1 || m == 2) { return m; break; } else { cout << "输入错误,请重新输入:"; c = Check(2); return c; break; } } } else { cout << "输入错误,请重新输入:"; cin.clear(); //清除这个错误状态 cin.sync();//清理缓冲区内容 cin.get(); while (!(cin >> m)) { cout << "输入错误,请重新输入:"; cin.clear(); //清除这个错误状态 cin.sync(); //清理缓冲区内容 cin.get(); } while (1) { if (m == 1 || m == 2) { return m; break; } else { cout << "输入错误,请重新输入:"; a = Check(2); return a; break; } } } } else if (a == 3) //针对字符和字符串以及特定的数字(1、2、3) { float m; float c; if (cin >> m) { while (1) { if (m == 1 || m == 2 || m == 3) { return m; break; } else { cout << "输入错误,请重新输入:"; c = Check(3); return c; break; } } } else { cout << "输入错误,请重新输入:"; cin.clear(); //清除这个错误状态 cin.sync(); //清理缓冲区内容 cin.get(); while (!(cin >> m)) { cout << "输入错误,请重新输入:"; cin.clear(); //清除这个错误状态 cin.sync(); //清理缓冲区内容 cin.get(); } while (1){ if (m == 1 || m == 2 || m == 3){ return m; break; } else{ cout << "输入错误,请重新输入:"; a = Check(3); return a; break; } } } } else if (a == 4) { //针对字符和字符串以及特定的数字(1、0) float m; float c; if (cin >> m){ while (1){ if (m == 1 || m == 0){ return m; break; } else{ cout << "输入错误,请重新输入:"; c = Check(4); return c; break; } } } else{ cout << "输入错误,请重新输入:"; cin.clear(); //清除这个错误状态 cin.sync(); //清理缓冲区内容 cin.get(); while (!(cin >> m)){ cout << "输入错误,请重新输入:"; cin.clear(); //清除这个错误状态 cin.sync(); //清理缓冲区内容 cin.get(); } while (1){ if (m == 1 || m == 0){ return m; break; } else { cout << "输入错误,请重新输入:"; a = Check(4); return a; break; } } } } } void Progress(){ int c = 1, d = 0; for (int i = 0; i < 50; i++) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t+-------------------------------------------------+" << endl; cout << "\t\t\t\t|"; for (int a = 0; a < i; a++) //打印▋ { cout << "▋"; } for (int b = 49 - i; b > 0; b--) //打印空格 { cout << " "; } d += 2; //进度数 cout << "| " << d << "%" << endl; cout << "\t\t\t\t+-------------------------------------------------+" << endl; cout << "\t\t\t\t 亲爱的用户!正在进入游戏世界,请稍后."; for (int j = 0; j < c % 6; j++) { cout << "."; } c++; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; Sleep(150); //进度条读取速度 if (i != 49) { system("cls"); //清屏 } } Sleep(3000); system("cls"); } int NormalizeName(char name[1000], int n) { int a = 0; //计数器 if (n <= 15) { for (int i = 0; i < n; i++) { if (name[i] <= 32 || name[i] == 127) //为空格或其他特殊情况 { break; } else { a++; } } if (a == n) { return 1; } else { return 0; } } else { return 0; } } //-------------------------------------------------------------------------------------------------------------- // 用户名查重系统 int CheckName(char name[1000]) { int a = 0; //计数器 if (x == 0) //第一个注册的人无重复 { return 1; } else { for (int i = 0; i < x; i++) { if (strcmp(name, peo[i].user) == 0) { break; } else { a++; } } if (a == x) //用户名无重复 { return 1; } else { return 0; } } } //-------------------------------------------------------------------------------------------------------------- // 密码规范系统 int NormalizePassword(char password[1000], int n) { int a = 0; //计数器 if (n >= 6 && n <= 15) { for (int i = 0; i < n; i++) { if ((password[i] >= 48 && password[i] <= 57) || (password[i] >= 65 && password[i] <= 90) || (password[i] >= 97 && password[i] <= 122)) //为字母或数字 { a++; } else { break; } } if (a == n) { return 1; } else { return 0; } } else { return 0; } } //-------------------------------------------------------------------------------------------------------------- // 密码找回系统 int RefoundPassword() { while (1) { char Name2[1000]; int Key1 = 0; cout << "请输入用户名:"; cin >> Name2; for (int i = 0; i < X; i++) //逐个人员遍历 { if (strcmp(Name2, peo[i].user) == 0) //判断输入的用户名有无注册或是否正确 { Key1 = 1; User2 = i; } } system("cls"); //清屏 if (Key1 == 0) //钥匙解锁失败 { cout << "抱歉,您的用户名未注册或输入错误!!!" << endl << endl; cout << "1.继续找回密码" << endl; cout << "2.退出系统" << endl; cout << "请输入数字实现对应功能:"; int m2 = Check(2); //只返回1、2 cout << endl; if (m2 == 1) { system("cls"); //清屏 continue; } else if (m2 == 2) { system("cls"); //清屏 return 0; } } else if (Key1 == 1) //钥匙解锁成功 { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 您的密码为:" << peo[User2].password << endl; Sleep(2000); system("pause"); system("cls"); //清屏 return 1; } } } //-------------------------------------------------------------------------------------------------------------- // 账号注册系统: int Register() { int key1 = 0; //注册成功的钥匙 int key2 = 0; //用户名设置成功的钥匙 int key3 = 0; //密码设置成功钥匙 int key4 = 0; //退出程序的钥匙 int h = 0; //轮转片 char recheck[100]; peo[x].number = x + 1; //标号 while (1) //创建用户名 { cout << "请设置用户名(不超过15个字符,空格与汉字为非法字符):"; cin.get(); //cin.getline前要吸收回车键 cin.getline(peo[x].user, 1000); int n1 = strlen(peo[x].user); int p1 = NormalizeName(peo[x].user, n1); //返回1用户名通过,返回0则不通过 int p2 = CheckName(peo[x].user); //返回1用户名通过,返回0则不通过 if (p1 == 1 && p2 == 1) { key2 = 1; //钥匙开锁,用户名设置成功 break; } else { cout << endl << endl; cout << "用户名重复或非法!!!" << endl; cout << "1.重新设置用户名" << endl; cout << "2.退出注册" << endl; cout << "请输入数字实现对应功能:"; int q = Check(2); //只返回1、2 cout << endl; if (q == 1) //重新设置用户名 { strcpy(peo[x].user, Void); //清空输入的用户名 system("cls"); //清屏 continue; } else if (q == 2) //退出注册 { system("cls"); //清屏 break; } } } cout << endl << endl; if (key2 == 1) { while (1) //设置密码 { system("cls"); //清屏 cout << "请设置密码(只能为字母和数字,长度不小于6,不超过15):"; if (h != 0) { cin.get(); //cin.getline前要吸收回车键 } cin.getline(peo[x].password, 1000); //cout << peo[x].password << endl; int n2 = strlen(peo[x].password); int p3 = NormalizePassword(peo[x].password, n2); //返回1密码通过,返回0则不通过 if (p3 == 1) { key3 = 1; //钥匙开锁,密码设置成功 } else { cout << endl << endl; cout << "密码非法!!!" << endl; cout << "1.重新设置密码" << endl; cout << "2.退出注册" << endl; cout << "请输入数字实现对应功能:"; int q = Check(2); //只返回1、2 cout << endl; if (q == 1) //重新设置密码 { strcpy(peo[x].password, Void); //清空输入的密码 cout << endl << endl; h++; continue; } else if (q == 2) //退出注册 { system("cls"); //清屏 break; } } if (key3 == 1) { system("cls"); //清屏 while (1) { cout << "请再次输入密码:"; cin >> recheck; //cout << recheck << endl; if (strcmp(recheck, peo[x].password) == 0) { cout << endl; cout << "你真是太棒了!注册成功!!!" << endl << endl; (X)++; key1 = 1; //钥匙开锁,注册成功 key4 = 1; //钥匙开锁,退出设置用户名和密码的程序 break; } else { cout << endl; cout << "抱歉!两次密码不一致!!!" << endl; cout << "1.重新设置密码" << endl; cout << "2.退出注册" << endl; cout << "请输入数字实现对应功能:"; int z = Check(2); //只返回1、2 cout << endl; if (z == 1) { strcpy(recheck, Void); //清空输入的密码 strcpy(peo[x].password, Void); //清空输入的密码 key3 = 0; //关锁 h++; break; } else if (z == 2) { system("cls"); //清屏 key4 = 1; //钥匙开锁,退出设置用户名和密码的程序 break; } } } } if (key4 == 1) { break; } } } if (key1 == 1) { cout << "是否直接进入程序?" << endl; cout << "1.是" << endl; cout << "2.否" << endl; cout << "请输入数字实现对应功能:"; int m = Check(2); //只返回1、2 cout << endl; if (m == 1) { User = x - 1; return m; } else if (m == 2) { return m; } } } //-------------------------------------------------------------------------------------------------------------- // 账号登录系统 int SignIn() { char Name[1000], Password[1000]; int Key1 = 0; //判断用户名正误的钥匙 int Key2 = 0; //判断密码正误的钥匙 while (1) { cout << "请输入用户名:"; //有BUG cin >> Name; for (int i = 0; i < X; i++) //逐个人员遍历 { if (strcmp(Name, peo[i].user) == 0) //判断输入的用户名有无注册或是否正确 { Key1 = 1; User = i; } } if (Key1 == 0) //钥匙解锁失败 { cout << "这可能是个bug!抱歉!您的用户名未注册或输入错误!!!" << endl << endl; cout << "1.继续登录" << endl; cout << "2.退出登录" << endl; cout << "请输入数字实现对应功能:"; int m1 = Check(2); //只返回1、2 cout << endl; if (m1 == 1) { system("cls"); //清屏 continue; } else if (m1 == 2) { system("cls"); //清屏 return 0; } } else if (Key1 == 1) //钥匙解锁成功 { cout << "请输入密码:"; cin >> Password; if (strcmp(Password, peo[User].password) == 0) //判断输入的密码是否正确 { Key2 = 1; //钥匙开锁,成功登陆 } if (Key2 == 0) //密码错误 { cout << endl << "您输入的密码有误" << endl; cout << "1.重新登录" << endl; cout << "2.找回密码" << endl; cout << "3.退出登录" << endl; cout << "请输入数字实现对应功能:"; int m2 = Check(3); //只返回1、2、3 cout << endl; if (m2 == 1) { Key1 = 0; //重新登陆关锁 system("cls"); //清屏 continue; } else if (m2 == 2) { Key1 = 0; //重新登陆关锁 system("cls"); //清屏 int r = RefoundPassword(); if (r == 1) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 密码找回成功!!!" << endl; Sleep(2000); system("cls"); //清屏 continue; } else if (r == 0) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 密码找回失败!!!" << endl; Sleep(2000); system("cls"); //清屏 continue; } } else if (m2 == 3) { system("cls"); //清屏 return 0; } } else if (Key2 == 1) //密码正确 { system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 你真是太棒了!登录成功!!!" << endl; Sleep(2000); //延时2秒 return 1; } } } } //-------------------------------------------------------------------------------------------------------------- // 游戏部分 //1.雷霆战机 /=============== all the structures ===============*/ typedef struct Frame { COORD position[2]; int flag; }Frame; /=============== all the functions ===============/ void SetPos(COORD a)// set cursor { HANDLE out = GetStdHandle(STD_OUTPUT_HANDLE); SetConsoleCursorPosition(out, a); } void SetPos(int i, int j)// set cursor { COORD pos = { i, j }; SetPos(pos); } //把第y行,[x1, x2) 之间的坐标填充为 ch void drawRow(int y, int x1, int x2, char ch) { SetPos(x1, y); for (int i = 0; i <= (x2 - x1); i++) cout << ch; } //在a, b 纵坐标相同的前提下,把坐标 [a, b] 之间填充为 ch void drawRow(COORD a, COORD b, char ch) { if (a.Y == b.Y) drawRow(a.Y, a.X, b.X, ch); else { SetPos(0, 25); cout << "error code 01:无法填充行,因为两个坐标的纵坐标(x)不相等"; system("pause"); } } //把第x列,[y1, y2] 之间的坐标填充为 ch void drawCol(int x, int y1, int y2, char ch) { int y = y1; while (y != y2 + 1) { SetPos(x, y); cout << ch; y++; } } //在a, b 横坐标相同的前提下,把坐标 [a, b] 之间填充为 ch void drawCol(COORD a, COORD b, char ch) { if (a.X == b.X) drawCol(a.X, a.Y, b.Y, ch); else { SetPos(0, 25); cout << "error code 02:无法填充列,因为两个坐标的横坐标(y)不相等"; system("pause"); } } //左上角坐标、右下角坐标、用row填充行、用col填充列 void drawFrame(COORD a, COORD b, char row, char col) { drawRow(a.Y, a.X + 1, b.X - 1, row); drawRow(b.Y, a.X + 1, b.X - 1, row); drawCol(a.X, a.Y + 1, b.Y - 1, col); drawCol(b.X, a.Y + 1, b.Y - 1, col); } void drawFrame(int x1, int y1, int x2, int y2, char row, char col) { COORD a = { x1, y1 }; COORD b = { x2, y2 }; drawFrame(a, b, row, col); } void drawFrame(Frame frame, char row, char col) { COORD a = frame.position[0]; COORD b = frame.position[1]; drawFrame(a, b, row, col); } void drawPlaying() { drawFrame(0, 0, 48, 24, '=', '|');// draw Map frame; drawFrame(49, 0, 79, 4, '-', '|');// draw output frame drawFrame(49, 4, 79, 9, '-', '|');// draw score frame drawFrame(49, 9, 79, 20, '-', '|');// draw operate frame drawFrame(49, 20, 79, 24, '-', '|');// draw other message frame SetPos(52, 6); cout << "得分:"; SetPos(52, 7); cout << "称号:"; SetPos(52, 10); cout << "操作方式:"; SetPos(52, 12); cout << " a,s,d,w 控制移动,j开炮"; SetPos(52, 14); cout << " p 暂停游戏"; SetPos(52, 16); cout << " e 退出游戏"; } //在[a, b)之间产生一个随机整数 int random(int a, int b) { int c = (rand() % (a - b)) + a; return c; } //在两个坐标包括的矩形框内随机产生一个坐标 COORD random(COORD a, COORD b) { int x = random(a.X, b.X); int y = random(a.Y, b.Y); COORD c = { x, y }; return c; } bool judgeCoordInFrame(Frame frame, COORD spot) { if (spot.X >= frame.position[0].X) if (spot.X <= frame.position[1].X) if (spot.Y >= frame.position[0].Y) if (spot.Y <= frame.position[0].Y) return true; return false; } void printCoord(COORD a) { cout << "( " << a.X << " , " << a.Y << " )"; } void printFrameCoord(Frame a) { printCoord(a.position[0]); cout << " - "; printCoord(a.position[1]); } int drawMenu() { SetPos(30, 1); cout << "P l a n e W a r"; drawRow(3, 0, 79, '-'); drawRow(5, 0, 79, '-'); SetPos(28, 4); cout << "w 和 s 选择, j 确定"; SetPos(15, 11); cout << "1. 简单的敌人"; SetPos(15, 13); cout << "2. 冷酷的敌人"; drawRow(20, 0, 79, '-'); drawRow(22, 0, 79, '-'); SetPos(47, 11); cout << "简单的敌人:"; SetPos(51, 13); cout << "简单敌人有着较慢的移动速度。"; SetPos(24, 21); cout << "说明:得分超过200即为胜利"; int j = 11; SetPos(12, j); cout << ">>"; while (1) { if (_kbhit()) { char x = _getch(); switch (x) { case 'w': { if (j == 13) { SetPos(12, j); cout << " "; j = 11; SetPos(12, j); cout << ">>"; SetPos(51, 13); cout << " "; SetPos(47, 11); cout << "简单的敌人:"; SetPos(51, 13); cout << "简单敌人有较慢的移动速度,比较容易对付"; } break; } case 's': { if (j == 11) { SetPos(12, j); cout << " "; j = 13; SetPos(12, j); cout << ">>"; SetPos(51, 13); cout << " "; SetPos(47, 11); cout << "冷酷的敌人:"; SetPos(51, 13); cout << "冷酷的敌人移动速度较快,不是很好对付哟。"; } break; } case 'j': { if (j == 8) return 1; else return 2; } } } } } /================== the Game Class ==================/ class Game { public: COORD position[10]; COORD bullet[10]; Frame enemy[8]; int rank; int rankf; string title; int flag_rank; Game(); //初始化所有 void initPlane(); void initBullet(); void initEnemy(); //初始化其中一个 //void initThisBullet( COORD ); //void initThisEnemy( Frame ); void planeMove(char); void bulletMove(); void enemyMove(); void drawPlane(); void drawPlaneToNull(); void drawBullet(); void drawBulletToNull(); void drawEnemy(); void drawEnemyToNull(); void drawThisBulletToNull(COORD); void drawThisEnemyToNull(Frame); void Pause(); void Playing(); int judgePlane(); void judgeEnemy(); void Shoot(); void GameOver(); void printScore(); }; Game::Game() { initPlane(); initBullet(); initEnemy(); score = 0; rank = 25; rankf = 0; flag_rank = 0; } void Game::initPlane() { COORD centren = { 39, 22 }; position[0].X = position[5].X = position[7].X = position[9].X = centren.X; position[1].X = centren.X - 2; position[2].X = position[6].X = centren.X - 1; position[3].X = position[8].X = centren.X + 1; position[4].X = centren.X + 2; for (int i = 0; i <= 4; i++) position[i].Y = centren.Y; for (int i = 6; i <= 8; i++) position[i].Y = centren.Y + 1; position[5].Y = centren.Y - 1; position[9].Y = centren.Y - 2; } void Game::drawPlane() { for (int i = 0; i < 9; i++) { SetPos(position[i]); if (i != 5) cout << "O"; else if (i == 5) cout << "|"; } } void Game::drawPlaneToNull() { for (int i = 0; i < 9; i++) { SetPos(position[i]); cout << " "; } } void Game::initBullet() { for (int i = 0; i < 10; i++) bullet[i].Y = 30; } void Game::drawBullet() { for (int i = 0; i < 10; i++) { if (bullet[i].Y != 30) { SetPos(bullet[i]); cout << "^"; } } } void Game::drawBulletToNull() { for (int i = 0; i < 10; i++) if (bullet[i].Y != 30) { COORD pos = { bullet[i].X, bullet[i].Y + 1 }; SetPos(pos); cout << " "; } } void Game::initEnemy() { COORD a = { 1, 1 }; COORD b = { 45, 15 }; for (int i = 0; i < 8; i++) { enemy[i].position[0] = random(a, b); enemy[i].position[1].X = enemy[i].position[0].X + 3; enemy[i].position[1].Y = enemy[i].position[0].Y + 2; } } void Game::drawEnemy() { for (int i = 0; i < 8; i++) drawFrame(enemy[i].position[0], enemy[i].position[1], '-', '|'); } void Game::drawEnemyToNull() { for (int i = 0; i < 8; i++) { drawFrame(enemy[i].position[0], enemy[i].position[1], ' ', ' '); } } void Game::Pause() { SetPos(61, 2); cout << " "; SetPos(61, 2); cout << "暂停中..."; char c = _getch(); while (c != 'p') c = _getch(); SetPos(61, 2); cout << " "; } void Game::planeMove(char x) { if (x == 'a') if (position[1].X != 1) for (int i = 0; i <= 9; i++) position[i].X -= 2; if (x == 's') if (position[7].Y != 23) for (int i = 0; i <= 9; i++) position[i].Y += 1; if (x == 'd') if (position[4].X != 47) for (int i = 0; i <= 9; i++) position[i].X += 2; if (x == 'w') if (position[5].Y != 3) for (int i = 0; i <= 9; i++) position[i].Y -= 1; } void Game::bulletMove() { for (int i = 0; i < 10; i++) { if (bullet[i].Y != 30) { bullet[i].Y -= 1; if (bullet[i].Y == 1) { COORD pos = { bullet[i].X, bullet[i].Y + 1 }; drawThisBulletToNull(pos); bullet[i].Y = 30; } } } } void Game::enemyMove() { for (int i = 0; i < 8; i++) { for (int j = 0; j < 2; j++) enemy[i].position[j].Y++; if (24 == enemy[i].position[1].Y) { COORD a = { 1, 1 }; COORD b = { 45, 3 }; enemy[i].position[0] = random(a, b); enemy[i].position[1].X = enemy[i].position[0].X + 3; enemy[i].position[1].Y = enemy[i].position[0].Y + 2; } } } int Game::judgePlane() { for (int i = 0; i < 8; i++) { for (int j = 0; j < 9; j++) { if (judgeCoordInFrame(enemy[i], position[j])) { SetPos(62, 1); cout << "坠毁"; drawFrame(enemy[i], '+', '+'); Sleep(1000); GameOver(); return 1; } } } } void Game::drawThisBulletToNull(COORD c) { SetPos(c); cout << " "; } void Game::drawThisEnemyToNull(Frame f) { drawFrame(f, ' ', ' '); } void Game::judgeEnemy() { for (int i = 0; i < 8; i++) for (int j = 0; j < 10; j++) if (judgeCoordInFrame(enemy[i], bullet[j])) { score += 5; drawThisEnemyToNull(enemy[i]); COORD a = { 1, 1 }; COORD b = { 45, 3 }; enemy[i].position[0] = random(a, b); enemy[i].position[1].X = enemy[i].position[0].X + 3; enemy[i].position[1].Y = enemy[i].position[0].Y + 2; drawThisBulletToNull(bullet[j]); bullet[j].Y = 30; } } void Game::Shoot() { for (int i = 0; i < 10; i++) if (bullet[i].Y == 30) { bullet[i].X = position[5].X; bullet[i].Y = position[5].Y - 1; break; } } void Game::printScore() { if (score == 30 && flag_rank == 0) { rank -= 3; flag_rank = 1; } else if (score == 70 && flag_rank == 1) { rank -= 5; flag_rank = 2; } else if (score == 110 && flag_rank == 2) { rank -= 5; flag_rank = 3; } int x = rank / 5; SetPos(60, 6); cout << score; if (rank != rankf) { SetPos(60, 7); if (x == 5) title = "初级飞行员"; else if (x == 4) title = "中级飞行员"; else if (x == 3) title = "高级飞行员"; else if (x == 2) title = "王牌飞行员"; cout << title; } rankf = rank; } void Game::Playing(){ drawEnemy(); drawPlane(); int flag_bullet = 0; int flag_enemy = 0; while (1) { Sleep(8); if (_kbhit()){ char x = _getch(); if ('a' == x || 's' == x || 'd' == x || 'w' == x){ drawPlaneToNull(); planeMove(x); drawPlane(); int ggg = judgePlane(); if (ggg == 1) return; } else if ('p' == x) //暂停 Pause(); else if ('j' == x) //开炮 Shoot(); else if ('e' == x) { break; } } if (0 == flag_bullet) { bulletMove(); drawBulletToNull(); drawBullet(); judgeEnemy(); } flag_bullet++; if (5 == flag_bullet) flag_bullet = 0; if (0 == flag_enemy) { drawEnemyToNull(); enemyMove(); drawEnemy(); int gggg = judgePlane(); if (gggg == 1) { return; } } flag_enemy++; if (flag_enemy >= rank) flag_enemy = 0; printScore(); } return; } void Game::GameOver() { system("cls"); COORD p1 = { 28,9 }; COORD p2 = { 53,15 }; drawFrame(p1, p2, '=', '|'); SetPos(36, 12); string str = "Game Over!"; for (int i = 0; i < str.size(); i++) { Sleep(80); cout << str[i]; } Sleep(1000); system("cls"); drawFrame(p1, p2, '=', '|'); SetPos(31, 11); cout << "击落敌机:" << score / 5 << " 架"; SetPos(31, 12); cout << "得 分:" << score; SetPos(31, 13); cout << "获得称号:" << title; Sleep(3000); return; } void PlaneWar() { cout << "*********************************************** 雷 霆 战 机 *************************************************" << endl; cout << " 游戏说明:" << endl; cout << " ① 玩家通过按键w、s、a、d进行战机的移动,a为向左移动,s为向下移动,d为向右移动,w为向上移动,通过按键j进行开炮操作;" << endl; cout << " ② 玩家需要躲避敌方战机,若有碰撞,则您的战机坠毁,游戏结束;" << endl; cout << " ③ 玩家通过开炮可击落敌方战机,每击落一架战机,可获得5分;" << endl; cout << " ④ 游戏得分超过200分即为游戏胜利,将获得30枚硬币的奖励,否则即为失败。" << endl << endl << endl; Sleep(3000); system("pause"); system("cls"); srand((int)time(0)); //随机种子 Game game; int a = drawMenu(); if (a == 2) game.rank = 20; system("cls"); drawPlaying(); game.Playing(); //开始游戏 Q1 = &score; return; } void color(int a)//颜色函数 { SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), a); } void gotoxy(int x, int y)//位置函数(行为x 列为y) { COORD pos; pos.X = 2 * y; pos.Y = x; SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), pos); } void begin() { system("cls"); color(11); cout << " ★"; color(10); cout << "吃豆人"; color(11); cout << "★\n\n"; color(7); cout << " 请将窗口开至"; color(11); cout << "全屏" << endl; color(7); cout << " 正在初始化,请耐心等待"; for (int i = 0; i <= nn; i++) for (int j = 1; j <= nn; j++) dis[i][j] = 900; for (int i = 0; i <= nn; i++) { for (int j = 0; j <= 3; j++) { if (i + fx[j] >= 0 && i + fx[j] <= nn) { int k = i + fx[j], xx = k / 27, yy = k % 27, kk; if (changdi[i / 27][i % 27] && changdi[xx][yy]) dis[i][k] = kk = 1; } } } for (int k = 0; k <= nn; k++)if (changdi[k]) { for (int i = 0; i <= nn; i++)if (changdi[i]) for (int j = 0; j <= nn; j++)if (changdi[j]) if (dis[i][j] > dis[i][k] + dis[k][j]) dis[i][j] = dis[i][k] + dis[k][j]; if (k % 80 == 0) { color(13); gotoxy(3, 12); cout << "│"; } if (k % 80 == 20) { color(13); gotoxy(3, 12); cout << "╱"; } if (k % 80 == 40) { color(13); gotoxy(3, 12); cout << "─"; } if (k % 80 == 60) { color(13); gotoxy(3, 12); cout << "╲"; } if (k % 60 == 0) { color(11); gotoxy(5, k / 60); cout << "●"; } } cout << "游戏操作如下:"; } void shuru() { char ch; cout << "请在输入完成后点击回车"; cin >> ch; if ((ch == '1') | (ch == 'j')) if ((changdi[xx + fxfx[0][0]][yy + fxfx[0][1]] == 1) | (changdi[xx + fxfx[0][0]][yy + fxfx[0][1]] == 2)) fangx = nextfx = 0; else nextfx = 0; else if ((ch == '2') | (ch == 'k')) if ((changdi[xx + fxfx[1][0]][yy + fxfx[1][1]] == 1) | (changdi[xx + fxfx[1][0]][yy + fxfx[1][1]] == 2)) fangx = nextfx = 1; else nextfx = 1; else if ((ch == '3') | (ch == 'l')) if ((changdi[xx + fxfx[2][0]][yy + fxfx[2][1]] == 1) | (changdi[xx + fxfx[2][0]][yy + fxfx[2][1]] == 2)) fangx = nextfx = 2; else nextfx = 2; else if ((ch == '5') | (ch == 'i')) if ((changdi[xx + fxfx[3][0]][yy + fxfx[3][1]] == 1) | (changdi[xx + fxfx[3][0]][yy + fxfx[3][1]] == 2)) fangx = nextfx = 3; else nextfx = 3; else if ((ch == '0') | (ch == 's')) stopped = (stopped + 1) % 2; else if ((ch == '4') | (ch == 'a')) t1++; else if ((ch == '7') | (ch == 'q')) t2++; else if (((ch == '6') | (ch == 'd')) && t1 - 1 > 0) t1--; else if (((ch == '9') | (ch == 'e')) && t2 - 1 > 0) t2--; else if (ch == 'g') dali = (dali + 1) % 2; } void reset() { system("cls"); color(7); gotoxy(2, 30); cout << "控制方向:I/J/K/L"; gotoxy(4, 30); cout << "你的速度:4/6"; gotoxy(6, 30); cout << "怪物速度:7/9"; xx = 22; yy = 13; xx1 = xx2 = xx3 = xx4 = 14; yy5 = 11; yy2 = 12; yy3 = 14; yy4 = 15; now = 607; now1 = 389; now2 = 390; now3 = 392; now4 = 393; for (int k = 0; k <= nn; k++) { int i = k / 27, j = k % 27; gotoxy(i, j); if (changdi[i][j] == 1) { color(7); cout << "·"; } else if (!changdi[i][j]) { color(1); cout << "■"; } if (j == 26) { gotoxy(i, 27); color(7); cout << i; } } gotoxy(0, 0); gotoxy(xx, yy); color(14); cout << "●"; gotoxy(xx1, yy5); color(4); cout << "◆"; gotoxy(xx2, yy2); color(5); cout << "◆"; gotoxy(xx3, yy3); color(3); cout << "◆"; gotoxy(xx4, yy4); color(2); cout << "◆"; fangx = 0; T1 = T2 = guaitimer = 0; t1 = 75; t2 = 100; stopped = 0; fenshu = 0; guozi = 237; gg1 = gg2 = gg3 = gg4 = 0; dali = 0; gotoxy(14, 30); cout << " "; } void move1() { int xxx, yyy; xxx = xx + fxfx[nextfx][0]; yyy = yy + fxfx[nextfx][1]; if (changdi[xxx][yyy]) { if (changdi[xxx][yyy] == 1) { fenshu += 1; changdi[xxx][yyy] = 2; } color(14); gotoxy(xx, yy); printf(" "); gotoxy(xxx, yyy); if (!dali) printf("◎"); else printf("☆"); now = xx * 27 + yy; xx = xxx; yy = yyy; fangx = nextfx; } else { if (xx == 13 && yy == 0 && fangx == 0) { xxx = xx; yyy = 26; } else if (xx == 13 && yy == 26 && fangx == 2) { xxx = xx; yyy = 0; } else { xxx = xx + fxfx[fangx][0]; yyy = yy + fxfx[fangx][1]; } if (changdi[xxx][yyy]) { if (changdi[xxx][yyy] == 1) { fenshu += 1; changdi[xxx][yyy] = 2; } color(14); gotoxy(xx, yy); cout << " "; gotoxy(xxx, yyy); if (!dali) cout << "◎"; else cout << "☆"; now = xx * 27 + yy; xx = xxx; yy = yyy; } } color(7); } void move2() { int haha, minhaha, xxx, yyy, chi = 0; if (gg1) { minhaha = 2147483647; if ((now1 % 27 == 0) | (now1 % 27 == 26)) haha = last1; else if (!dali) { for (int i = 0; i <= 3; i++) if (changdi[(now1 + fx[i]) / 27][(now1 + fx[i]) % 27] && i != last1 && minhaha > dis[now1 + fx[i]][now]) { minhaha = dis[now1 + fx[i]][now]; haha = i; } } else { minhaha = -minhaha; for (int i = 0; i <= 3; i++) if (changdi[(now1 + fx[i]) / 27][(now1 + fx[i]) % 27] && i != last1 && minhaha < dis[now1 + fx[i]][now]) { minhaha = dis[now1 + fx[i]][now]; haha = i; } } xxx = now1 / 27; yyy = now1 % 27; gotoxy(xxx, yyy); if (changdi[xxx][yyy] == 1) cout << "·"; else cout << " "; now1 += fx[haha]; last1 = (haha + 2) % 4; xxx = now1 / 27; yyy = now1 % 27; gotoxy(xxx, yyy); color(4); cout << "◆"; color(7); if (xxx == xx && yyy == yy) { if (!dali) chi += 1; else { guozi += 50; fenshu += 50; last1 = 0; gotoxy(now1 / 27, now1 % 27); if (changdi[now1 / 27][now1 % 27] == 1) printf("·"); else printf(" "); now1 = 389; } } } if (gg2) { int k; minhaha = 2147483647; if ((fangx == 0) | (fangx == 2)) { k = yy + (fxfx[fangx][1]) * 3; while ((k > 25) | !changdi[xx][k]) k--; while ((k < 1) | !changdi[xx][k]) k++; } else { k = xx + (fxfx[fangx][0]) * 3; while ((k > 28) | !changdi[k][yy]) k--; while ((k < 1) | !changdi[k][yy]) k++; } if ((fangx == 0) | (fangx == 2)) k = xx * 27 + k; else k = k * 27 + yy; if ((now2 % 27 == 0) | (now2 % 27 == 26)) haha = last2; else if (!dali) for (int i = 0; i <= 3; i++) { if (changdi[(now2 + fx[i]) / 27][(now2 + fx[i]) % 27] && i != last2 && minhaha > dis[now2 + fx[i]][k]) { minhaha = dis[now2 + fx[i]][k]; haha = i; } } else { minhaha = -minhaha; for (int i = 0; i <= 3; i++) { if (changdi[(now2 + fx[i]) / 27][(now2 + fx[i]) % 27] && i != last2 && minhaha < dis[now2 + fx[i]][k]) { minhaha = dis[now2 + fx[i]][k]; haha = i; } } } xxx = now2 / 27; yyy = now2 % 27; gotoxy(xxx, yyy); if (changdi[xxx][yyy] == 1) cout << "·"; else cout << " "; now2 += fx[haha]; last2 = (haha + 2) % 4; gotoxy(18, 30); xxx = now2 / 27; yyy = now2 % 27; gotoxy(xxx, yyy); color(5); cout << "◆"; color(7); if (xxx == xx && yyy == yy) { if (!dali) chi += 1; else { guozi += 50; fenshu += 50; last2 = 0; gotoxy(now2 / 27, now2 % 27); if (changdi[now2 / 27][now2 % 27] == 1) cout << "·"; else cout << " "; now2 = 390; } } } if (gg3) { int k; minhaha = 2147483647; if ((fangx == 0) | (fangx == 2)) { k = yy + (fxfx[(fangx + 1) % 4][1]) * 3; while ((k > 25) | !changdi[xx][k]) k--; while ((k < 1) | !changdi[xx][k]) k++; } else { k = xx + (fxfx[(fangx + 1) % 4][0]) * 3; while ((k > 28) | !changdi[k][yy]) k--; while ((k < 1) | !changdi[k][yy]) k++; } if ((fangx == 0) | (fangx == 2)) k = xx * 27 + k; else k = k * 27 + yy; if ((now3 % 27 == 0) | (now3 % 27 == 26)) haha = last3; else if (!dali) for (int i = 0; i <= 3; i++) { if (changdi[(now3 + fx[i]) / 27][(now3 + fx[i]) % 27] && i != last3 && minhaha > dis[now3 + fx[i]][k]) { minhaha = dis[now3 + fx[i]][k]; haha = i; } } else { minhaha = -minhaha; for (int i = 0; i <= 3; i++) { if (changdi[(now3 + fx[i]) / 27][(now3 + fx[i]) % 27] && i != last3 && minhaha < dis[now3 + fx[i]][k]) { minhaha = dis[now3 + fx[i]][k]; haha = i; } } } xxx = now3 / 27; yyy = now3 % 27; gotoxy(xxx, yyy); if (changdi[xxx][yyy] == 1) cout << "·"; else cout << " "; now3 += fx[haha]; last3 = (haha + 2) % 4; gotoxy(18, 30); xxx = now3 / 27; yyy = now3 % 27; gotoxy(xxx, yyy); color(3); cout << "◆"; color(7); if (xxx == xx && yyy == yy) { if (!dali) chi += 1; else { guozi += 50; fenshu += 50; last3 = 0; gotoxy(now3 / 27, now3 % 27); if (changdi[now3 / 27][now3 % 27] == 1) printf("·"); else printf(" "); now3 = 341; } } } if (chi) beichi++; } void ChiDouRen() { Q2 = &beichi; system("color 07"); //设置背景色为黑色,字体颜色为黑色 cout << "*********************************************** 吃 豆 人 **************************************************" << endl; cout << " 游戏说明:" << endl; cout << " ① 玩家通过按键I、J、K、L配合回车键进行移动,J为向左移动,K为向下移动,L为向右移动,I为向上移动;" << endl; cout << " ② 游戏胜利条件为不被怪物吃掉并且吃满35个豆子;" << endl; cout << " ③ 被怪物吃掉后游戏不会终止,但是将失去游戏奖励,判定为游戏失败。" << endl << endl << endl; Sleep(3000); system("pause"); system("cls"); begin(); int jixu = 1; reset(); string bb[4] = { "●","①","②","③" }; color(7); gotoxy(12, 12); cout << "进入倒计时开始!"; color(12); for (int i = 3; i >= 0; i--) { if (i == 0) color(11); gotoxy(13, 13); cout << bb[i]; Sleep(1000); } gotoxy(12, 12); cout << " "; gotoxy(13, 13); cout << " "; color(7); while (!ff) { Sleep(1); gotoxy(10, 30); cout << "你最后的得分是:" << fenshu;//gotoxy(行,列)坐标 gotoxy(8, 30); cout << "怪物速度: " << 300 - t2; gotoxy(9, 30); cout << "你的速度: " << 300 - t1; gotoxy(15, 30); cout << "被吃次数:" << beichi; if (_kbhit()) shuru();//这个这个 if (stopped) continue; T1 = (T1 + 1) % t1; T2 = (T2 + 1) % t2; if ((T1 % t1 == 0 && now + fx[fangx] > 0) && (now + fx[fangx] < nn)) move1(); if (T2 % t2 == 0) { if (guaitimer <= 8) { if (guaitimer == 0) gg1 = 1; if (guaitimer == 8) gg2 = 1; guaitimer++; } if (!gg3 && fenshu >= 30) gg3 = 1; move2(); } if (fenshu == guozi || fenshu == 35)ff = 2; } if (ff == 2) { Sleep(2000); system("cls"); cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 恭喜您吃完了35个豆子!!!" << endl; Sleep(2000); cout << "\t\t\t\t\t\t 您一共被怪物吃掉了" << beichi << " 次"; Sleep(2000); } } void setdata() //数据的初始化函数 { snake_x[0] = high / 2; snake_y[0] = width / 3; //初始化蛇头,在地图内的位置随意 snake_x[1] = high / 2; snake_y[1] = width / 3 + 1; //初始化蛇身 snake_length = 2; //蛇的原始尺寸(一格头一格身子) food_x = high / 3, food_y = width / 3; //初始化食物的位置,在地图内位置随意 SCORE = 0; int i, j; Map[snake_x[0]][snake_y[0]] = 4; //蛇头 Map[snake_x[1]][snake_y[1]] = 1; //蛇身 Map[food_x][food_y] = 2; //食物 for (i = 0; i < high; i++) //墙 for (j = 0; j < width; j++) if (i == 0 || j == 0 || i == high - 1 || j == width - 1) Map[i][j] = 3; } void Gotoxy(int x, int y) //画面打印 { HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE); COORD pos; pos.X = x; pos.Y = y; SetConsoleCursorPosition(handle, pos); } void show() { Gotoxy(0, 0); int i, j; for (i = 0; i < high; i++) { for (j = 0; j < width; j++) { if (Map[i][j] == 0) cout << " "; else if (Map[i][j] == 1) cout << "+"; else if (Map[i][j] == 2) cout << "@"; else if (Map[i][j] == 3) cout << "*"; else if (Map[i][j] == 4) cout << "0"; } printf("\n"); } printf("得分:%d", SCORE); } int updatewithoutinput() //与输入无关的更新 { int i; if (snake_x[0] == food_x && snake_y[0] == food_y) { SCORE++; srand((unsigned)time(NULL)); //srand和rand函数连用产生随机数,一般以时间作为产生随机数的种子 food_x = rand() % (high - 3) + 1; food_y = rand() % (width - 3) + 1; Map[food_x][food_y] = 2; snake_length++; } if (snake_x[0] == 0 || snake_x[0] == high - 1 || snake_y[0] == 0 || snake_y[0] == width - 1) //碰墙了 { cout << "游戏结束!" << endl; Sleep(2000); return 1; } for (i = 1; i < snake_length; i++) //碰到自己了 ,遍历蛇身找是否和蛇头重复 if (snake_x[0] == snake_x[i] && snake_y[0] == snake_y[i]) { cout << "游戏结束" << endl; Sleep(2000); return 1; } } int updatewithinput() { int i = 1; if (kbhit()) input = getch(); if (input != '\0') //input!='\0'(空)表示当有输入的时候开始更新画面,这是游戏开始的条件 { if (input == 'w' || input == 'a' || input == 's' || input == 'd') { if (primeinput == 'w' && input == 's' || primeinput == 's' && input == 'w' || primeinput == 'a' && input == 'd' || primeinput == 'd' && input == 'a') { system("cls"); cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 世上没有回头路!!!" << endl; Sleep(2000); Death++; return 1; } else primeinput = input; } else if (primeinput == '.') primeinput = 'w'; else if (input == 'p') { while (1) { char op; op = getch(); if (op == 'p') { input = '.'; break; } } } else if (input == '+') { if (op >= 50) //表示最快速度为25 ms刷新一次 op = op / 2; } else if (input == '-') { if (op <= 1000) //表示最慢速度为 2000 ms刷新一次 op = op * 2; } Map[snake_x[snake_length - 1]][snake_y[snake_length - 1]] = 0;//蛇走过一格,蛇尾处变为空格 for (i = snake_length - 1; i > 0; i--) { snake_x[i] = snake_x[i - 1]; //走过一格后蛇身的坐标覆盖前面的坐标 (从后往前覆盖,蛇头也会被蛇身覆盖) snake_y[i] = snake_y[i - 1]; Map[snake_x[i]][snake_y[i]] = 1; } } if (primeinput == 'w') snake_x[0]--; else if (primeinput == 's') snake_x[0]++; else if (primeinput == 'a') snake_y[0]--; else if (primeinput == 'd') snake_y[0]++; Map[snake_x[0]][snake_y[0]] = 4; //蛇头的坐标覆盖前面的坐标 } void tanchishe() //起始函数 { cout << "************************************************ 贪 吃 蛇 " << endl; cout << " 游戏说明:" << endl; cout << " ① 玩家通过按键w、a、s、d控制蛇的移动,w为向上移动,s为向下移动,a为向左移动,d为向右移动;" << endl; cout << " ② 每吃到一次果实,蛇身长度+1,得分+1;" << endl; cout << " ③ 撞到墙壁,即蛇死亡,来到结算界面;" << endl; cout << " ④ 单局得分超过15分,则为游戏胜利,可获得20枚硬币奖励!" << endl; cout << " 警告:请勿自噬(蛇头反向蛇身移动,撞向蛇身不算),自噬则蛇永久死亡,无法再次游玩游戏!!!" << endl << endl << endl; Sleep(3000); system("pause"); system("cls"); setdata();//数据初始化 Q3 = &SCORE; while (1) { show(); //画面打印 Sleep(op); int a = updatewithoutinput(); //与输入无关的更新 int b = updatewithinput(); //与输入有关的更新 if (a == 1 || b == 1) { break; } } return; } void caishuzi() { cout << " 猜 数 字 " << endl; cout << " 游戏说明:" << endl; cout << " ① 游戏会出现一个1~100的随机隐藏整数,玩家需要根据技巧猜测数字;" << endl; cout << " ② 游戏很简单,但是如果加上猜测的次数限定呢?" << endl; cout << " ③ 若猜测次数不超过8次,则游戏胜利,玩家可获得20硬币的奖励,否则即为失败;" << endl; cout << " ④ 若玩家运气好到爆炸,一次就猜中,则视为中了彩票,将获得200硬币的奖励!!!" << endl; cout << " 注:若一直猜不正确,可按888退出游戏" << endl << endl << endl; Sleep(3000); system("pause"); system("cls"); //清屏 Guesstimes = 0; //记录猜测次数,方便程序判定游戏是否胜利 srand((unsigned)time(NULL)); //依据时间的变化产生不同的随机数种子 int NUM = rand() % 100 + 1; //随机数发生器,随机生成1~100的整型数字 while (1) //永真循环 { cout << " 猜 数 字 "; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t请输入您猜测的数字(整数):"; int Value = Check(0); //规范用户的输入,保证输入的为数字 if (Value == 888) { system("cls"); cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 您已强制退出!!!" << endl; Sleep(1000); system("cls"); Guesstimes = 999; break; } if (Value > NUM) { system("cls"); cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 猜测过大!!!" << endl; Sleep(1000); system("cls"); Guesstimes++; continue; } else if (Value < NUM) { system("cls"); cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 猜测过小!!!" << endl; Sleep(1000); system("cls"); Guesstimes++; continue; } else if (Value == NUM) { system("cls"); cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 恭喜您,猜对啦!!!" << endl; Sleep(2000); system("cls"); Guesstimes++; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 您猜测的次数为:" << Guesstimes << endl; Sleep(2000); system("cls"); break; } } return; } int LianAiCeShi() { int N, SUMS = 0; cout << " 恋 爱 指 数 测 试 器 *****************************************" << endl; cout << " 测试说明:" << endl; cout << " ① 您需要对接下来的问题进行如实回答,你的心越纯,测试的结果越正确;" << endl; cout << " ② 下列问题如果是则输入2,如果不是则输入1,一点也没感觉则输入0;" << endl; cout << " ③ 加油,面对你自己!-o-" << endl; cout << " 注:测试共包括10道题,一旦进入测试不可退出" << endl << endl << endl; Sleep(3000); system("pause"); system("cls"); cout << "进入测试请按3,退出测试请按4。" << endl; Enter: cout << "请给出你的选择:"; int choose = Check(0); if (choose == 3) { system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 开始测试!!!" << endl; Sleep(2000); system("cls"); } else if (choose == 4) { system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 您已退出测试!!!" << endl; Sleep(2000); system("cls"); return 0; } else { system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t无效输入,请重新选择!!!" << endl; Sleep(2000); system("cls"); goto Enter; } cout << "question one:" << "你是否面对异性时会心跳加速?" << endl; N = Check(1); SUMS += N; cout << endl; cout << "question two:" << "你是否看到异性被欺负时会很愤怒?" << endl; N = Check(1); SUMS += N; cout << endl; cout << "question three:" << "你是否惧怕见到异性的家长?" << endl; N = Check(1); SUMS += N; cout << endl; cout << "question four:" << "你是否经常刷一位异性的社交平台?" << endl; N = Check(1); SUMS += N; cout << endl; cout << "question five:" << "想不想和Ta用情侣头像?" << endl; N = Check(1); SUMS += N; cout << endl; cout << "question six:" << "和Ta邂逅过吗?" << endl; N = Check(1); SUMS += N; cout << endl; cout << "question seven:" << "吃过同一个饭碗里的东西吗?" << endl; N = Check(1); SUMS += N; cout << endl; cout << "question eight:" << "有过在梦里与Ta相遇吗?" << endl; N = Check(1); SUMS += N; cout << endl; cout << "question nine:" << "有为了等Ta一个人站在风雨中吗?" << endl; N = Check(1); SUMS += N; cout << endl; cout << "question ten:" << "想摸Ta的头发,牵TA的手吗?" << endl; N = Check(1); SUMS += N; system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 正在测评中,请稍等......" << endl; Sleep(3000); system("cls"); if (SUMS >= 16 && SUMS <= 20) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t你的恋爱指数为:A。你是一个深深爱着Ta的人,你往往会守着这份爱走下去-。" << endl; Sleep(5000); system("cls"); } if (SUMS <= 15 && SUMS >= 12) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t你的恋爱指数为:B。你是一个矛盾却又不失爱意的人,你的爱往往一波三折!-!。" << endl; Sleep(5000); system("cls"); } if (SUMS <= 11 && SUMS >= 7) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t 你的恋爱指数为:C。你是一个有点心思的人,你想表白,却又惧怕现实,你仍须努力o-o。" << endl; Sleep(5000); system("cls"); } if (SUMS <= 6 && SUMS >= 0) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t你的恋爱指数为:D。你是一个无暇无垢,不食人间烟火的人,想一路踏歌,但道路上仍需佳人陪伴+-+。" << endl; Sleep(5000); system("cls"); } cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t 人生在世,恍如昨世,孤独的身影终难走远,你的那个Ta就在不远方,就如漫天繁星,总有一颗属于你!" << endl; Sleep(2000); cout << "\t\t\t\t\t 快抓紧你身边的那个Ta -oooooo" << endl << endl << endl; Sleep(3000); system("pause"); peo[User].award++; return 1; } void Gambler() { int GameCount = 0;//游戏次数 int dice1, dice2, dice3, sum; int key1 = 0; //进入赌局的钥匙 srand((unsigned int)time(NULL)); //依据时间生成随机数的种子 cout << "************************************ 我 是 赌 神 **" << endl; cout << " 赌场规则:" << endl; cout << " ① 玩家必须缴纳5枚硬币来获取赌场通行证,并确保自己仍有剩余的硬币参与下注;" << endl; cout << " ② 进入赌场后,玩家用硬币下注,随后会掷出三枚骰子,玩家需猜测三枚骰子之和为单数还是双数;" << endl; cout << " ③ 猜中即可获得双倍奖励,否则将扣除双倍的硬币;" << endl; cout << " ④ 若三枚骰子大小相同,则为大满贯,即无论您下的注是否猜中,您都将获得三倍奖励。" << endl; cout << " 警告:进入赌场的玩家至少需进行5轮赌注,若强制退出,则视为违约,将扣除您硬币总数的一半" << endl << endl << endl; Sleep(3000); system("pause");//暂停游戏并熄屏 system("cls"); cout << " 我 是 赌 神 **"; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t +--------------------------+" << endl; cout << "\t\t\t\t\t | 是否进入赌场? |" << endl; cout << "\t\t\t\t\t | 1.进入(需缴纳5枚硬币) | " << endl; cout << "\t\t\t\t\t | 2.退出赌场 |" << endl; cout << "\t\t\t\t\t +--------------------------+" << endl; cout << "请输入数字实现对应的功能:"; int k = Check(2); //只返回1、2(是否进入赌场) system("cls"); //清屏 if (k == 1 && peo[User].coin > 5) { peo[User].coin -= 5; //扣除5枚硬币作为入场券的费用 key1 = 1; //赌场开门 } else if (k == 2) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 退出成功!!!" << endl; Sleep(3000); //延时3秒 return; } else if (peo[User].coin <= 5) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t您的硬币不足,已强制退出" << endl; Sleep(3000); //延时3秒 return; } if (key1 == 1) { while (1) { if (peo[User].coin <= 0) //判断硬币数量是否还能继续游戏 { system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 您倾家荡产,已强制退出" << endl; Sleep(3000); //延时3秒 return; } int judge = 0; cout << " 我 是 赌 神 **" << endl << endl; cout << "\t\t您的硬币数量:" << peo[User].coin << "\t\t\t\t\t\t 当前下注次数:" << GameCount << endl << endl; cout << "1.开始" << endl; cout << "2.退出(下注未满5次会扣除您硬币总数的一半)" << endl; cout << "请选择:"; int Choice = Check(2); //只返回1、2(是否开始游戏) if (Choice == 1) { as: cout << "请输入您要压入硬币的数量(整数):"; int cn = Check(0); //规范输入 防止系统崩溃 cout << endl; if (cn > peo[User].coin) //下注数大于硬币所有数 { cout << "您的硬币不足!!!" << endl; goto as; } cout << endl; cout << "1.单数" << endl; cout << "0.双数" << endl; cout << "请下注:"; int Bat = Check(4); //只返回1、0(选择压单或双数) system("cls"); cout << " 我 是 赌 神 **"; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 赌局开始!!!" << endl; Sleep(2000); system("cls"); cout << " 我 是 赌 神 **"; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 第" << ++GameCount << "轮骰子开始掷!" << endl; Sleep(2000); system("cls"); dice1 = 1 + rand() % 6; dice2 = 1 + rand() % 6; dice3 = 1 + rand() % 6; //随机扔三个骰子 sum = dice1 + dice2 + dice3; cout << " 我 是 赌 神 **"; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t " << dice1; Sleep(1000); system("cls"); cout << " 我 是 赌 神 **"; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t " << dice1 << " " << dice2; Sleep(1000); system("cls"); cout << " 我 是 赌 神 *"; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t " << dice1 << " " << dice2 << " " << dice3; Sleep(2000); system("cls"); cout << " 我 是 赌 神 "; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 骰子大小之和为: " << sum << endl; Sleep(2000); system("cls"); if (dice1 == dice2 && dice2 == dice3) //判断是否三个骰子数都相同 (即大满贯) { cout << " 我 是 赌 神 "; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t大满贯,获得3倍奖励!!!" << endl; peo[User].coin += 3 * cn; judge = 1; Sleep(3000); system("cls"); continue; } if (sum % 2 == Bat) { cout << " 我 是 赌 神 "; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 猜测正确,双倍奖励!!!" << endl; peo[User].coin += 2 * cn; Sleep(3000); system("cls"); continue; } else if (sum % 2 != Bat) { cout << " 我 是 赌 神 "; cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 猜测错误,硬币扣除" << endl; peo[User].coin -= 2 * cn; Sleep(3000); system("cls"); //清屏 continue; } } //押单则bat=1,押双数则bat=0 else if (Choice == 2) //选择退出游戏 { if (GameCount < 5) { system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t 警告:您游戏未满5次,已扣除硬币总数的一半!!!" << endl; Sleep(3000); //延时3秒 peo[User].coin /= 2; //硬币扣除硬币总数一半 return; } else { system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 您全身而退!!!" << endl; Sleep(3000); //延时3秒 return; } } } } } int main() { system("color F0"); //设置背景色为白色,字体颜色为黑色 HideCursor(); //影藏光标 cout << "\t\t\t\t\t\t\n\n\n\n 宗然游戏盒 Version 1.0.0 \n\n\t开源作者:宗然" << endl; Sleep(3000); //延时3秒 system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t 抵 制 不 良 游 戏 , 拒 绝 盗 版 游 戏 。" << endl; cout << "\t\t\t\t\t 注 意 自 我 保 护 , 谨 防 受 骗 上 当 。" << endl; cout << "\t\t\t\t\t 适 度 游 戏 益 脑 , 沉 迷 游 戏 伤 身 。" << endl; cout << "\t\t\t\t\t 合 理 安 排 时 间 , 享 受 健 康 生 活 。" << endl; Sleep(6000); //延时6秒 system("cls"); //清屏 while (1) { while (1) { MessageBox(NULL,"您好,欢迎使用宗然游戏盒,以下是推广链接\nZongranGameBox官方qq群:677548883 开源首发群\n建议加群(如有新版本,将发布至此群)\n如传播或倒卖此免费资源可耻!\n只有从群里或网站下载的才算正常渠道!!!","宗然游戏盒 v 1 . 0 . 0",MB_YESNO|MB_ICONASTERISK); cout << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 宗然游戏盒 Version 1.0.0\n\n\t\t\t\t\t\t 官方qq群:677548883\n\n\t\t\t\t\t\t 全服在线人数:1\n\n\t\t\t\t\t\t\tby:宗然\n" << endl; cout << "\t\t\t\t\t\t +--------------------+" << endl; cout << "\t\t\t\t\t\t | Hi 欢迎回来! |" << endl; cout << "\t\t\t\t\t\t | 1.登录 | " << endl; cout << "\t\t\t\t\t\t | 2.注册 |" << endl; cout << "\t\t\t\t\t\t | 0.忍痛退出程序 |" << endl; cout << "\t\t\t\t\t\t +--------------------+\n\n" << endl; cout << "开启你的旅程吧:"; float k = Check(1); //只返回1、2、0 if (k == 1) //登录 { system("cls"); //清屏 int a = SignIn(); if (a == 1) //选择直接进入程序 { Key = 1; //钥匙开锁,可进入主程序 system("cls"); //清屏 break; } else { continue; } } else if (k == 2) //注册 { system("cls"); //清屏 int b = Register(); if (b == 1) //选择直接进入程序 { Key = 1; //钥匙开锁,可进入主程序 system("cls"); //清屏 break; } else if (b == 2) //选择不直接进入程序 { system("cls"); //清屏 continue; } } else if (k == 0) //退出程序 { cout << "\n呜呜呜!你真的要退出了吗?" << endl; cout << "1.强忍离去" << endl; cout << "2.我点错了!继续使用!" << endl; float a = Check(2); cout << endl << endl; if (a == 1) { break; } else if (a == 2) { system("cls"); //清屏 continue; } } } if (Key == 1) { Progress(); //进度条 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 你好!" << peo[User].user << endl; cout << "\t\t\t\t\t\t 正在加载游戏菜单 by:宗然" << endl; Sleep(3000); //延时3秒 system("cls"); //清屏 while (1) { system("color F0"); //设置背景色为白色,字体颜色为黑色 cout << " 宗然游戏盒 *****************************************************" << endl; cout << " Version 1.0.0 by:宗然\n" << endl; cout << " 玩家:" << peo[User].user << setw(15) << "硬币:" << peo[User].coin <<" 使用系统:windows\n\n官方qq群:677548883"<<endl; cout << " +------------------+" << endl; cout << " | 1.雷霆战机 |" << endl; cout << " | 2.愤怒吃豆人 |" << endl; cout << " | 3.快乐贪吃蛇 |" << endl; cout << " | 4.经典猜数字 |" << endl; cout << " | 5.恋爱测试 |" << endl; cout << " | 6.澳门赌场 |" << endl; cout << " | |" << endl; cout << " | |" << endl; cout << " | 9.返回主界面 |" << endl; cout << " | 0.退出程序 |" << endl; cout << " +------------------+\n" << endl; cout << "请输入您要游玩的游戏编号:"; double n = Check(0); cout << endl << endl; if (n == 1) { system("cls"); //清屏 PlaneWar(); system("cls"); //清屏 if (Q1 > 200) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 游戏胜利,硬币+30" << endl; Sleep(3000); system("cls"); //清屏 peo[User].coin += 30; continue; } else { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 游戏失败,继续加油" << endl; Sleep(3000); system("cls"); //清屏 continue; } } else if (n == 2) { system("cls"); //清屏 ChiDouRen(); system("cls"); //清屏 if (Q2 == 0) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 游戏胜利,硬币+10" << endl; Sleep(3000); system("cls"); //清屏 peo[User].coin += 10; continue; } else { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 游戏失败,继续加油" << endl; Sleep(3000); system("cls"); //清屏 continue; } } else if (n == 3) { system("cls"); //清屏 if (Death == 1) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 蛇已死,自噬无法复活!!!" << endl; Sleep(3000); system("cls"); //清屏 } else if (Death == 0) { tanchishe(); system("cls"); //清屏 if (Q3 > 15) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 游戏胜利,硬币+20" << endl; Sleep(3000); system("cls"); //清屏 peo[User].coin += 10; continue; } else { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 游戏失败,继续加油" << endl; Sleep(3000); system("cls"); //清屏 continue; } } } else if (n == 4) { system("cls"); //清屏 caishuzi(); system("cls"); //清屏 if (Guesstimes == 1) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 您运气爆棚,硬币+200" << endl; Sleep(3000); system("cls"); //清屏 peo[User].coin += 200; continue; } else if (Guesstimes <= 8) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 游戏胜利,硬币+20" << endl; Sleep(3000); system("cls"); //清屏 peo[User].coin += 20; continue; } else { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 游戏失败,继续加油" << endl; Sleep(3000); system("cls"); //清屏 continue; } } else if (n == 5) { system("cls"); //清屏 int GETG = LianAiCeShi(); system("cls"); //清屏 if (GETG == 1 && peo[User].award == 1) { cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 恋爱测试结束!!!" << endl; Sleep(2000); system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t 哈哈!赠送您50硬币,祝您早日找到那个TA!!!" << endl; Sleep(2000); peo[User].coin += 50; system("cls"); //清屏 } continue; } else if (n == 6) { system("cls"); //清屏 Gambler(); if (peo[User].coin < 0) { peo[User].coin = 0; //硬币下限为0 } system("cls"); //清屏 continue; } else if (n == 9) { system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 存档中......" << endl; Sleep(2000); //延时2秒 system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 即将返回大厅" << endl; Sleep(2000); //延时2秒 system("cls"); //清屏 Key = 0; //程序关锁 KeyOut = 1; //钥匙开锁,退出登录 break; } else if (n == 0) { cout << "呜呜,你真的要退出了吗?" << endl; cout << "1.强忍离去" << endl; cout << "2.继续使用" << endl; float a = Check(2); cout << endl << endl; if (a == 1) { break; } else if (a == 2) { system("cls"); //清屏 continue; } } else if (n == 12321) //查看所有玩家的信息 { system("cls"); //清屏 cout << setw(10) << "序号" << setw(16) << "用户名" << setw(16) << "密码" << setw(10) << "硬币" << endl; for (int i = 0; i < x; i++) { cout << setw(10) << peo[i].number << setw(16) << peo[i].user << setw(16) << peo[i].password << setw(10) << peo[i].coin << endl; } system("pause"); system("cls"); //清屏 } else if (n == 12345) { system("cls"); //清屏 cout << setw(10) << "编号" << setw(16) << "用户名" << setw(16) << "密码" << setw(10) << "硬币" << endl; for (int i = 0; i < x; i++) { cout << setw(10) << peo[i].number << setw(16) << peo[i].user << setw(16) << peo[i].password << setw(10) << peo[i].coin << endl; } cout << endl << endl << "请输入要修改信息的玩家编号:"; int fo = Check(0) - 1; cout << endl; cout << "请输入要修改的信息:" << endl; cout << "1.用户名" << endl; cout << "2.密码" << endl; cout << "3.硬币" << endl; int ko = Check(3); if (ko == 1) { cout << endl << "用户名修改为:"; char us1[1000]; cin.get(); cin.getline(us1, 1000); strcpy(peo[fo].user, us1); system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 正在处理,请稍等......" << endl; Sleep(2000); //等待2秒 system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 修改成功!!!" << endl; } else if (ko == 2) { cout << endl << "密码修改为:"; char us2[1000]; cin.get(); cin.getline(us2, 1000); strcpy(peo[fo].password, us2); system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 正在处理,请稍等......" << endl; Sleep(2000); //等待2秒 system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 修改成功!!!" << endl; } else if (ko == 3) { cout << endl << "硬币数量修改为:"; long long us3 = Check(0); peo[fo].coin = us3; system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 正在处理,请稍等......" << endl; Sleep(2000); //等待2秒 system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t\t 修改成功!!!" << endl; } Sleep(2000); system("cls"); //清屏 } else { system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl; cout << "\t\t\t\t\t 抱歉,您输入的数字不在菜单中,请重新输入!!!" << endl; Sleep(2000); system("cls"); //清屏 } } } if (KeyOut == 1) { KeyOut = 0; //钥匙使用过后关锁,以便后续使用 continue; } else if (KeyOut == 0) { system("cls"); //清屏 cout << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << endl << "\t\t\t\t\t\t 亲爱的用户!期待您的下次游玩!\n\n\t\t\t\t\t\t 不要忘记作者宗然!" << endl; Sleep(3000); //延时3秒 break; } } return 0; }这才是真的
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